
It is difficult to get excited about modeling tools that have existed in other applications for years nonetheless this release delivers awesome polygonal modeling tools based on digitalRaster's NEX modeling engine. Ever since modo, applications have been making the move to a more streamlined and intuitive polygonal workflow. The debut of applications like Luxology modo, with its innovated approach to polygonal modeling, may have spurred an industrywide "less is more" attitude toward polygonal modeling. However, Maya 2014 goes a long way to updating its polygonal modeling workflow with innovative tools like Quad Draw. In spite of its popularity and prowess in animation, Maya has lagged in polygonal animation tools, forcing artists to use other applications for this important task. In fact, even 3ds Max, which is considered a modeling powerhouse, has only recently had its polygonal modeling tools updated with the advent of Graphire Modeling in the 2011 version.Ĭlick any image to view a higher-resolution version.
#Autodesk maya 2014 system requirements update#
While Maya has a comprehensive modeling repertoire, its polygonal modeling tools have been in dire need of an update for some time. But there are many more great updates, such as better viewport performance with enhanced DX11 support and improved asset management with Scene Assembly tools. This release plugs the gaping hole that has existed in Maya's polygonal modeling toolset and continues the refinement of its character animation tools with a Grease Pencil and new Joint Tool options.


Autodesk Maya 2014: A Comprehensive Guide introduces the reader to Maya 2014 software, one of the world's leading 3D animation and modeling packages.
